Senior Year is a 2D side-scrolling action-comedy game set in a surreal high school where demons, magic, and absurd logic are normal parts of everyday life. The game serves as both a standalone playable experience and a narrative extension of the Senior Year animated series that I am currently developing. The core goal of the project was to translate the tone, humor, and world-building of the show into an interactive format while remaining technically achievable within Unity.
Sample Gameplay Clips
Intro SequenceI animated all of the cutscenes including this title sequence that plays when the game is started.
Animation Process
Character Design
Process Document